Perfect world personal account login. Online games, free games, play online. Clan of Eveningtide or Amphibians (Streamborn)

China-developed MMORPG "Perfect World" can match its popularity with such famous projects as "World of Warcraft" and "Lineage 2"

Just imagine - over 30 million players from all over the world and different versions gameplay for some countries.

Video Games - Perfect World Trailer

By the way, the international version is considered to be the North American one, and the rights to the Russian-language toy belong to Mail.ru. So what is the "ideal world"?

History and today

The simple laconic plot of "PW" is mixed with Chinese mythology.

At first, only the god Pan Gu existed, but he was lonely in the universe. Therefore, he created elemental elements, and then the whole world, populated it with animals and representatives of three races.

True, he did not have time to enjoy the result of his creations, when Soulless creatures appeared, bringing death and destruction. We'll have to fight them in order to return the world to its ideality.

Now "Perfect World" is beautiful graphics, various locations and great instrumental music that deserves special attention, providing a complete immersion in adventure.

Where to begin?

Traditionally, the game starts with creating a character and choosing a race with a class. Let's talk about them. It is important to note the excellent possibilities of character uniqueization, thanks to which you can create your own copy or a parody of your favorite actor.

After the release of numerous additions, races in the game became not 3, but 5. Each race can choose from two classes.

Sids

Representatives of the race look gentle and sophisticated, and their main difference from other characters is the wings, which make it possible to fly from the first level.

They can be archers (deal physical damage with any ranged weapon) and priests (focus on healing and supporting allies).

People

Probably with appearance people you know. They fly with special swords. With the choice of classes, everything is simple: warriors and magicians.

Zoomorphs

Race close to wildlife, a mixture of people and animals. They get along well with birds and animals, so they can tame them for flying and riding. Male zoomorphs can be werewolves, and women are druids.

Amphibians

For a long time they lived under water, but the attacks of the monsters forced them to get out. They can swim in the form of a mermaid and fly with the help of their gill-wings. Classes: the killer is an excellent DD, and the shaman, who is also a magician.

The ancients

A new mysterious race, they fly with the help of special devices resembling kites. Guardians are melee fighters, and mystics can call for help from demons from neighboring worlds.

Possibilities of battles

Well, have we dealt with the class? It's time to learn about the possibilities of PvP and PvE. The game is fine with this:

  • Upon reaching level 30, you can attack other players wherever you want. As expected, you will abuse it - get the mark of the killer and become a tasty prey for the rest of the players.
  • Players of initial levels can also attack everyone in a row at special locations.
  • And then there are duels that are available from the very beginning of the game.
  • You can gather all the clan and go to seize the territory, destroying the monsters living there. You will receive income from the land.
  • If it has already been captured, it doesn't matter. Go to war with another clan, destroy its tower with a catapult and laugh at the defeated enemy using a special interaction function.
  • Of course, there are enough quests, mobs for hunting, as well as dungeons where you should go in a company.

When you get tired of fighting- take up the study of one of the professions, for example, the creation of armor, weapons, jewelry, runes or medicines. Yes, even all at the same time!

What else?

And yet, the most important thing in PW is not battles and military achievements, but communication with other players. Oh, there are so many opportunities for that!

Long courtship, horseback riding, serenades under the moonlight, weddings, divorces, showdown and dancing on the town square. What is the salvation of the world, when it is so interesting to find a soul mate!

Ideal World is exactly the kind of game where a girl can go rocking in one outfit, then put on a dress for communication in the square and later repaint it for a date.

Global popularity Perfect World

"Perfect World" is popular all over the world and there is a logical explanation for this. Bright colorful graphics, great music, thousands of quests and many possibilities.

There are many more women in the game than in other similar projects. Well, have you already understood why?

Game at a glance:

Perfect world- fantasy mmorpg, implemented in excellent 3D graphics. The players' combat arsenal includes magic (taken from Chinese mythology in the form of five elements), weapons (bows, axes, legs, swords, clubs, etc.), different types of uniforms (chain mail, bracelets, helmets, greaves, etc.). as well as creatures, various powders and potions.
In its original form, the game was distributed with a subscription for a monthly fee. PW gained its peak of popularity at the very moment when the developers switched the game to the mode ("free-to-play").

Download Perfect World Client (PW)


This version of the Perfect World client is designed to play on the free official Russian server
- www.pwonline.ru

To start playing, you need to register your account

and download the game in one of the following ways:

Launcher.exe is a special downloader program that allows you to download or install games online. The principle of its operation is similar to "Torrent" programs, with the only difference that the Launcher-loaders are created by the developers separately for each game.

HTTP (English HyperText Transfer Protocol - "Hypertext Transfer Protocol") is an application-level data transfer protocol (initially - in the form of hypertext documents). Nowadays, HTTP is widely used on the World Wide Web to retrieve information from websites.

Note:
If you have any problems with creating an account, installing a client or launching a game, please refer to the "Technical Support" section of the official website.

System requirements

Latest version DirectX libraries as well Latest updates drivers for NVIDIA and ATI Radeon video cards can be downloaded from the following links

To find out the system parameters of your computer:

1. Click "Start" => "Run"
2. In the line that appears, enter the command "dxdiag" (without quotes) and click OK
3. Select the "System" tab and look at the computer settings

Also, the English-language Malaysian version of the game is widespread all over the world. According to the developer, there are two versions of the game - Perfect World, released by Perfect World Entertainment in January 2006, which did not go on sale internationally and is aimed at a Chinese audience. Perfect World II went on sale internationally - developed in November 2006, it included many changes and additions, such as new hero skills, locations, items and a different payback system. Perfect World and Perfect World II, although based on a common plot and graphics, are in fact two different games. Since the original version of the first part never went on sale outside of China, in the Russian Federation and other countries it is customary to call Perfect World II without specifying the version, or adding the add-on name instead of the version number, for example: “Perfect World: Legend of the Seas”. Russian localization and support of official Russian servers is handled by Astrum Nival (a former division of Nival Interactive), which later became part of the Mail.ru holding. registration account is free, the subscription fee for the game is not charged. Static IP registration is required for access from America, Asia and some other regions. On March 31, 2009 Astrum Nival announced the completion of beta testing and the release of the Russian version of the game.

A game Perfect world to some extent based on Chinese mythology. The action takes place in the mythical world of Pan-gu. The game implements day and night changes, flying in the air and swimming underwater.

The game is conditionally free, but for those who want to make the gameplay more comfortable, there is a game store with a large selection of useful and pleasant things. There is also an intra-server auction in the game.

Perfect world executed in full 3D, and belongs to the fantasy genre. In the arsenals of players - magic (five elements of Chinese mythology), conventional weapons (swords, axes, brass knuckles, bows, daggers, etc.), magic weapons (spheres, chakras, staves), various types of uniforms (armor, bracers, leggings , helmets, etc.), summoned creatures, various potions and powders.

Initially, the game was distributed by subscription (only the Chinese version), but to expand the audience it was transferred to the category of games without a monthly fee (so-called f2p), after which there was an increase in popularity. The fansite PerfectWorld.cc, which served as an active platform for players to communicate on Chinese servers before the advent of English-speaking Malaysian servers, already at that time attributed to the game over 3 million registered players in China, Malaysia, Vietnam and Japan alone, calling the game the Chinese "World of Warcraft".

The main differences between Perfect World and most other MMORPGs lie in the wide possibilities for creating characters, focus on social interactions, as well as the possibility of concluding game marriages between players and interaction between characters of different genders.

The introduction to the game starts with easy tasks at low levels. At the beginning of character development, they are different depending on the race and / or class, and one of their implementation allows you to advance in levels, without, for example, hunting monsters outside the scope of tasks. When you get new levels, new skills for the character become available

Additional features, for example, accelerated means for flying or fast mountable pets, the game provides in the form of the Game Store for an alternative currency - gold coins. They can be transferred between players by means of an in-game auction by mutual agreement. The sale of gold coins is made for money (for example, rubles) using numerous online payment services. Along with coins, there is also an in-game currency called yuan, just like the Chinese currency.

Character creation

Perfect World gives players the ability to create a unique character. To replace the standard system of "choosing an appearance from several ready-made faces" came the system of "sliders", which allows you to set the character's unique facial features, adjusting them down to the thickness of the bridge of the nose and the distance between the eyebrows. Also in the game you can choose the color of skin, hair, eyes, eyebrows, beard and eyeshadow. In addition, you can edit the figure of the character. Up to 8 characters can be simultaneously created on one account on each game server. Also, the game has the ability to upload a photo to the game interface to compare the created character with the one shown in the photo.

Game store (IM, Item Shop)

The game has a microtransaction system, that is, a special store in which items that are not introduced into the game in any other way are sold for money from the game interface at any time, for gold bars. The store's assortment includes such things as materials for professions, "Stylish clothes", fireworks, mounts, flowers, aids for enhancing equipment, items that increase the player's inventory, or his bank, as well as some other things that somehow simplify the game process. Any item from the Game Store can be purchased from other players by personal agreement, or through an in-game auction.

Event shop (IM, Event Shop)

The in-game store also has an Event section, in which you can purchase everything the same as in IM, only for gold obtained at events (Tigers-Celestials, Ruins in the jungle). Prices in the Event Shop are slightly higher than in a regular play store. Available only on the Chinese and International server of the game. In Russia, the input is still in question: due to the fact that the event shop was not introduced at the same time as the events where you can get currency for it, the players have accumulated too much gold.

Battles between players (PvP)

Fights between players are available from the 30th level of character development (with the introduction of the Reflections add-on, you can start pvp from the second level only in the zones with the names highlighted in white, in which the nickname turns white. Before the character reaches the above level, only duels are available, during which the possibility of death is excluded (the value of vitality cannot fall to 0.) Upon reaching level 30, the player is free to attack any other player, with the exception of some game situations (for example, there are “peaceful zones” in which attacks are prohibited by game methods.) A player who kills other players receives the status of a PC, Player Killer, this is manifested in the fact that the color of his game name is colored red.There are three shades of nickname, depending on the number of kills. Also, the status of "Player Killer" is fraught with the fact that the player, upon death, will lose a certain amount of things from his inventory, including ipated things. The richer the red color of the name, the more chances that the player will lose things upon death. You can get rid of the “Player Killer” status simply by spending a certain amount of time in the game, or by killing monsters.

except common card of the world, on which key places, for example, capitals, are marked, there is also a "political" map, on which the belonging of a particular territory to a particular guild is marked. There are 51 territories in the game. Of these, two of the 1st level (capitals), six of the 2nd (cities) and forty-three territories of the 3rd level. The difference in them lies in the amount of "tribute" paid to the clan from the territory, as well as in the strength of the monsters that will have to be killed during the capture, if the territory has not yet been captured by another clan. If the territory has already been captured by some clan, then the level of the territory affects the number of catapults on the attacking side (1st - 8 catapults, 2nd - 6, 3rd - 4) and the number of towers on the defending side. Initially, to seize territories, you should make an attack on it, during which the attacking forces will be moved to a zone separate from the main world, inhabited by monsters, by killing them, the guild will gain power over the attacked territory. If the territory is already occupied by another guild, the attackers will have to enter into a "war between clans" (Territorial Wars, GvG - short for English. Guild versus Guild, « Guild vs Guild"). It also takes place in a separate play area and during this battle the kill counters for individual characters do not increase, and the nicknames of the guild members who help repel the attack turn blue. The attackers' nicknames are colored red. Up to 80 players from each side can participate. It is necessary to use catapults to destroy the opponent's central building and auxiliary defensive structures (towers). If the building of neither side is destroyed within 3 hours, the victory of the defending clan is declared. The territory remains with the same owner.

Territory battles take place at the following times:

  • Friday 20:00, 20:03, 20:06, 20:09, 20:12, 20:15, 20:18 (+ 20:21 in the Genesis addon)
  • Saturday 9:00, 9:03, 9:06, 9:09, 9:12, 9:15, 9:18 am (+ 9:21 in the Genesis addon)
  • Saturday 14:00, 14:03, 14:06, 14:09, 14:12, 14:15, 14:18 (+ 14:21 in the Genesis addon)
  • Saturday 20:00, 20:03, 20:06, 20:09, 20:12, 20:15, 20:18 (+ 20:21 in the Genesis addon)
  • Sunday 9:00, 9:03, 9:06, 9:09, 9:12, 9:15, 9:18 (+ 9:21 in the Genesis addon)
  • Sunday 14:00, 14:03, 14:06, 14:09, 14:12, 14:15, 14:18 (+ 14:21 in the Genesis addon)
  • Sunday 20:00, 20:03, 20:06, 20:09, 20:12, 20:15, 20:18 (+ 20:21 in the Genesis addon)

Characters (edit)

Races and Classes

People

The capital of the people is the City of Swords. There are 2 classes available to people: Mage and Warrior.

Magician: magic class. Controls the elements of earth, water and fire. This makes him a thunderstorm for almost all enemies. In the group plays the role of DD, on high levels becomes a dangerous enemy in PvP. The magician has developed resistance to magic attacks, at high levels the magician has the highest physical protection among magic classes due to the "Earth Armor" skill. A feature of the magician is the ability to organize "Building a storm" which inflicts damage on all enemies within a 12m radius for an unlimited time (it is held even if there are no enemies nearby). The minus of the magician at the initial levels with a simple set of equipment is a long time for training skills. They have the most powerful and at the same time the slowest magic blows in the game.

Warrior: physical class. It is divided into 4 more subclasses: brass knuckles (weapons - brass knuckles), swordsman (weapons - swords), spearman (weapons - spears), axeman (weapons - axes). If you wish, you can create a character-"generalist" (owning all types of weapons). In a group he plays various roles: he can "tank" (but only under good treatment from priests or mystics), but without good equipment he is not able to withstand the pressure of certain bosses. More often it is DD, due to the high attack speed at high levels, their skill "Wrath of Heaven" or simply "fights" is also in great demand, it increases the received damage by 100%. Basically, there are 2 types of Warriors: Axeman - he can constantly use AOE skills, Brass Knuckle - has high speed Auto-attacks (1 target) which is well accelerated by equipment that reduces the pause between attacks. Essentially, hybrids are possible with similar weapon requirements: Axeman / Spearman (Nigansky), Fist / Swordsman. A full station wagon usually does not use the full force of the other pair's weapons.

Sids

A light and graceful race, from birth they have wings, and therefore they can fly from the first level (that is, from the very beginning of the game, unlike other races, which are given the opportunity to fly at later levels). The capital of the Seeds is the City of Feathers. There are 2 classes available to Sidam: Priest and Archer.

Priest: magic class. Can cast auxiliary spells on allies, heal them and resurrect in case of death. Possesses the element of metal. Perhaps the most demanded class in the game. With the proper skill in playing for this class, it is the most serious opponent in PVP, especially for magic classes, since they also have physical attacks. Has the largest set of blessings in the game, and is able to resurrect other players after death, saving them experience. Can organize Sphere Formation that strongly protects and heals all allies within 14 yards, which has no time limit. The most tenacious magic class.

Archer: physical class wielding ranged weapons (bows, crossbows, slingshots, slings). The charges in the weapon of the archer are not endless, they must be constantly replenished, the maximum is 50 thousand. In the group plays the role of DD. In melee combat, damage to the enemy is reduced, with the exception of 2-3 skills. Quite a good AOE DD, since, just like a mage, he can organize a Storm Formation that deals damage to all enemies within a radius of 12 m from the target - it stops working after the death of the target. In addition to physical attacks, archers wield the elements of metal and fire (magic damage). Can greatly accelerate Auto-Attack (one target at a time) by collecting equipment that reduces the pause between attacks.

Zoomorphs

Zoomorphs are a race descended from animals, and therefore closest to the wild. They have 2 classes available: werewolf and druid, BUT a werewolf is only a male character, and a druid is only a female character. The capital of the zoomorphs is the Werewolf City.

Werewolf: physical class. Can take shape white tiger, increasing your physical defense, health and running speed. In a group, they usually play the role of a "tank", since they have skills that keep the aggression of monsters on themselves, while the rest of the group deals damage. At the moment, they are second only to the Priests in demand. Due to the high amount of health, they are strong in PvP.

Druid: magic class. Knows how to tame (and use in battle) various animals: both ordinary land animals and flying / floating ones. Possess the element of wood. Thanks to their pets, they can successfully perform almost any role in the group: both inflicting damage and "tanking". Druids can take the form of a fox, increasing their physical defense and accuracy. Possess the key skill - removing all blessings from the target. The peculiarity is a very low cost of the game (especially in contrast to the Werewolf), very low consumption of magical energy (they practically do not need external restorative potions) and since they use a pet in battle, the breakage of equipment is also very small. Druid's only drawback is that only female characters are available.

Clan of Eveningtide or Amphibians (Streamborn)

Amphibians are the lords of the oceans. They left the mainland many millennia ago and lived in seclusion, but the attacks of the Soulless forced them to return to land. The capital of amphibians is Tsunami City. While in the water, amphibians can assume the form of a mermaid, greatly increasing their speed and defense. Like all races, they have 2 classes available: Assassin and Shaman.

Killer: physical class, fought with dual daggers. They know how to "hide in the shadows", becoming invisible to all opponents, except for characters, higher than him by 20 lvl. In the group, the killer is DD, deals very high damage due to the high critical hit chance and high attack speed (it is important to collect equipment that reduces the pause between attacks). They buff other allies from the "Phys" classes for Vampirism, for 100 lvl they can temporarily hide the entire group in invisibility. They are strong in PvP 1x1 / 2x2 (but in mass PvP they feel uncomfortable due to their poor health and not too high defense). In territorial wars, their main role is to kill magic classes. The killer is not very valuable in the group (the same gui-master, for example) due to the lack of mass skills.

Shaman: the magic class of the Amphibian race. He owns the elements of water and earth, in battle uses a unique weapon - a magic sphere of souls. Shamans are capable of both fighting fiercely using battle spells and supporting teammates by healing them and casting various aid spells. A special skill of shamans is the ability to strengthen their defense by weakening the attack, or, conversely, to inflict more damage on the enemy, while becoming more vulnerable. The main feature of the shaman is unique debuffs that control the most unexpected characteristics of the player (rollback of hierograms, strengthening or weakening of in-game healing agents: pharmacy, potions;), also in the attack mode, the shaman is very vulnerable to other classes and even monsters, but in defensive mode they cause very little damage ... The main feature of the Shaman is that his attack spells are very fast, but weaker than those of the Mage. In the group, their role is DD. From 70 levels, they are very strong in PvP.

Guardians of the Earth or the Ancients

The Ancients are a new race that appeared in the game after humans, seeds, zoomorphs and amphibians. A distinctive feature is the presence of a magical "third eye" on the forehead. The ancients are very closely connected with the spirit world and move through the air in a completely different way from representatives of other races. Their flying vehicles resemble kites and during the flight are one with the character.

They have access to 2 classes: Guardian and Mystic. The capital of the Ancients is the City of Unity.

Guardian: physical class. Fights with two-handed and one-handed swords. Their weapons inflict very powerful area attacks, but their damage against single opponents is noticeably weaker, so they play the role of AOE DD in the group. They can also enchant weapons - directly adding new temporary bonuses to the item itself. Unlike other physical classes (except archers), they have a certain amount of magic skills. As well as the mage can organize "AOE Formation" (which also continues to function even in the absence of enemies). It has very good physical protection, due to which it can play the role of a "tank" in a squad up to level 80 (and higher, with good armor). After the introduction of the dungeon "Phoenix Gulch", it is the fastest character in development. They have a summoned pet in the arsenal (from level 80) that deals great damage in the area.

Mystic: magic class. This class, like druids, fights with summoned creatures; but, unlike the pets of the druid, the pets of the mystic do not need food or leveling (they are always summoned, having the same level as their master), and pets that are not plants can move with the owner along the ground, air and water. Plant pets live for only one minute, causing great damage during this time; others accompany the mystic until they die or are replaced by another summoned being. Mystics possess healing, they can impose a buff on an ally, which allows him to immediately revive in the same place in case of death, but they cannot hang a buff on the already deceased. In the group, he plays a lot of roles - he helps the priest to heal, deals very strong damage and hangs a lot of AOE curses on opponents. Minus the mystic is the extremely fast consumption of the magician. energy (mana).

Bonus party

Bonus party - a team (party) consisting of 6 characters (After updating Underworld to 10 characters) of different classes. Such a party gets an additional bonus [ specify] in the location "Gui-Mu Gorge" (with the exception of Gui-Mu - the Master (70-85 levels)).

Basic Attributes

Each character has four basic attributes:

  • Strength: affects the physical attack and defense of the character;
  • Agility: accuracy / evasion / critical attack chance, attack power when attacking from ranged weapons (bow, crossbow, sling) and daggers;
  • Intelligence: the amount of magical energy and the speed of its recovery, as well as magical attack and magical protection;
  • Endurance: the amount of life of the character and the speed of its recovery, (physical and magical protection does not increase).

With each level, the player is given 5 points for self-distribution between the basic attributes of the character. Certain values ​​of the character's parameters are necessary in order to put on the best equipment.

Due to the freedom of distribution of attributes, there are “builds” - player-made systems for the distribution of attributes, different for each class. There can be about five "builds" for each class.

Reputation points

For completing some tasks, as well as when buying special items, the player is given reputation points. If the character upon reaching a certain level gains a certain number of reputation points, then he is given the opportunity to buy some items, and the corresponding military rank badge is also issued. The more reputation, the higher the rank. There are 9 ranks in the game in total. However, for reputation you can get the iconic 8th rank, and then the 9th is collected from the rarest resources of the game. Upon reaching a rank, a ring (rank sign) is issued, and if there is a ring, you can receive equipment available for this rank (8 and 9 ranks, a full set of equipment is available with an additional bonus when equipping all things).

Spirit

Skills are learned separately from attributes. To learn skills, you need a certain amount of "spirit" points, earned by completing quests and simply killing monsters. Due to the fact that the number of skills is limited, but the spirit being extracted is not, then closer to the final levels the player can learn all the skills. But for much of the game, the player will have to choose some skills over others.

In order to use the skills, you need to have the appropriate weapon. For example, Werewolves can only use skills while fighting with a mace, poleaxe, ax, or hammer. Mages, mystics, priests and druids - using only magical weapons or without weapons at all.

Upon reaching level 89, each player will have to choose a side from two - "light" and "dark" ("heaven" and "hell"). This choice does not depend on the moral qualities of the character or the player and only affects the possibility of further study of skills.

Heaven and Hell

When the player reaches level 89, he is asked to choose a side for the further development of the hero. The further development of the hero's skills depends on the choice of the side. The chosen side is evidenced by a little fairy flying around the character (heaven is a white / blue fairy, hell is red / purple). There is the possibility of changing sides. There are two sides:

  • Paradise - a quest in 3 stages (89, 99 and 100 levels, respectively), with the passage of paradise, the player acquires the opportunity to use two paradise skills.
  • Hell is a quest in 3 stages (89, 99 and 100 levels, respectively), with the passage of hell, the player acquires the opportunity to use two hellish skills.

Skill improvements

After a player has chosen a side, he can improve the normal skills of his class. Improvements are made depending on the side of the character (heaven - heavenly improvements, hell - hellish improvements). In order to improve skills, skill books are needed. They can be obtained in different ways:

  • Get in the hellish (heavenly) dungeons (in the game known as 89 hell / heaven, 99 hell / heaven and 109 hell / heaven. At the moment, 109 dungeons are closed and redone under the GBP (City of Battle Songs) and Nirvana.);
  • Craft a skill book in the City of Origins for certain materials, and open it with a randomly selected book of its side.

Equipment

Equipment types

In terms of "quality", there are 9 types of equipment:

  • Normal (1 Star "white") - has no bonuses. The name is written in white. Can be knocked out of monsters and bought from NPCs.
  • Blue (1 Star "blue") - has 1-3 random bonuses. The title is highlighted in blue. It can be knocked out both from ordinary monsters and from bosses.
  • Blue Reinforced (2 Stars, "two-star") - the same as blue, but has a higher attack or defense rate. It differs from it by the presence of 2 stars in front of the name. Can be crafted by a tailor, blacksmith, or artisan.
  • Purple (3 Stars "fiol") - has 1-3 random bonuses. The title is highlighted in purple. A weapon of this quality glows blue in the character's hands. The attack or defense of such equipment is higher than the previous one. Can be knocked out of bosses, or made by a blacksmith, tailor or artisan.
  • Gold (1 Yellow Star "gold") - has 1-3 bonuses. The name is highlighted in yellow. A weapon of this quality glows golden in the character's hands, and the armor has prominent golden elements. Distinctive feature of this equipment is that its manufacture requires a large amount of conventional resources and the form of this weapon / armor / jewelry. The form drops from certain bosses with a low probability.
  • Green (1 Green Star "green") - bonuses, attack or defense of such equipment can be viewed in special "cauldrons", where they are made. Things of this quality and higher do not fall ready-made from monsters and bosses, but are made from special materials, which, on the contrary, can be obtained from bosses. The name is highlighted in green. A weapon of this quality glows in the character's hands green... Attack and defense are no different from gold gear.
  • Gold from green (1 yellow star "greenold") - made from broken green equipment and special "gold" resources that fall from bosses with a low probability. You can “cook” in the same “boilers” as the green one, and see the bonuses in the same place. Attack and defense are no different from green gear, but the bonuses are much better. Additionally, for the assembly of several things, a certain bonus is given.
  • Orange (2 Orange Stars "Orange") - Rare and very expensive equipment. It can be obtained: from the resources of the Twilight Halls (XX), by breaking 4 types of green weapons at level 99 (weapons for character level 100 and above); "from" greenold "equipment 90/99 from the Twilight Halls or 95 gold" lunar "equipment with the addition of resources from the Hall of Awakening (" Nirvana ") (equipment for players above level 100); Factional equipment obtained for deeds points in one of three factions of the Moray world (for players above level 101, this equipment is aimed at PvE game); Equipment of improved 8 ("regrade rank 8") and 9 ranks (Requires resources from the "clan hall" for 8 and Swords of the summer wind with Orders of Glory for rank 9 ), this equipment is designed for players level 101 and above. Also, orange equipment can be obtained for periodic "events" (For example, for the event "Ruins in the Jungle")
  • Orange (3 Orange Stars "Orange") - At the moment, the only representative of this type of weapon is the 9th rank upgrade (2nd grade of the 9th rank). Requires Rank 9 equipment and 4 Summer Wind Shields.

Stones

All types of weapons and armor can have cells (in weapons - no more than 2, in armor - no more than 4, in jewelry there are no cells at all). Stones can be fused into these cells. Each stone after melting gives a certain additional bonus. There are 10 types of stones:

  • Ruby stone - increases physical attack in weapons, in armor - physical protection;
  • Sapphire stone - increases magic attack in weapons, in armor - magic protection;
  • Topaz stone - increases accuracy in weapons, in armor - evasion from a physical attack;
  • Emerald Stone - in weapons and armor increases the level of magical energy (mana);
  • Amber Stone - in weapons and armor increases the level of health;
  • Red jasper - in weapons it adds fire damage, in armor - increases protection from fire;
  • Green jasper - in weapons it adds damage from wood, in armor - increases protection from wood;
  • Yellow jasper - in weapons it adds ground damage, in armor - increases protection from the ground;
  • White jasper - in weapons it adds metal damage, in armor - increases protection against metal;
  • Black Jasper - in weapons it adds water damage, in armor - increases protection from water;

Jasper damage is only dealt with a physical attack on the mob. There are also 12 levels of stones. The size of the bonus and the minimum level of equipment into which it can be melted depends on the level of the stone.

There are stones that are fused only into equipment of 12+ level and do not differ by level.

  • Diamond armor - in weapons and armor adds 1 level of attack;
  • Stone armor - in weapons and armor adds 1 level of protection;
  • Camp stone - in weapons and armor adds 2 levels of protection (melted only into equipment of 13+ grade);
  • Nuiva stone - in weapons gives a bonus Activation time: -3%, in armor the character's stamina is +10 (in fact, it is given -6%);
  • Xuan Yuan Stone - in the weapon gives a bonus to crit. +1%, in armor character's stamina +10.

If the same stones are melted into the armor, then they give a unique visual effect:

  • if there are 2/3/4 cells in the armor and Ruby stones of level 5 are inserted.<…, то доспех излучает красный цвет; если в доспехе 4 яч и камни 8ур<…, тогда доспех горит красным пламенем;
  • if there are 2/3/4 cells in the armor and Sapphire stones 5 lvl are inserted.<…, то доспех излучает белый цвет; если в доспехе 4 яч и камни 8ур<…, тогда доспех горит белым пламенем;
  • if there are 2/3/4 cells in the armor and Topaz stones 5 lvl are inserted.<…, то доспех излучает жёлтый цвет; если в доспехе 4 яч и камни 8ур<…, тогда доспех горит жёлтым пламенем;
  • if there are 2/3/4 cells in the armor and emerald stones of lvl 5 are inserted.<…, то доспех излучает синий цвет; если в доспехе 4 яч и камни 8ур<…,тогда из доспеха появляются ледяные кристалы;
  • if there are 2/3/4 cells in the armor and level 5 amber stones are inserted.<…, то доспех излучает фиолетовый цвет; если в доспехе 4 яч и камни 8ур<…, тогда доспех издаёт электрические молнии;
  • if there are 2/3/4 cells in the armor and jasper 5ur is inserted.<…, то доспех излучает зелёный цвет; если в доспехе 4 яч и камни 8ур<…, тогда доспех горит зелёным пламенем.
  • if there are 2/3/4 cells in the armor and different stones are inserted (Ruby + Sapphire ...) 5 lvl.<… то доспех будет искриться
  • if there are 2/3/4 balls in the armor and the stones "Nuiva" or "Xuan Yuan" are inserted, then the armor will sparkle
  • if there are 4 cells in the armor and the stones "Diamond Armor" are inserted, then ice crystals appear from the armor
  • if there are 4 cells in the armor and stones "Stone Armor" are inserted, then the armor burns with a green flame
  • if there are 4 cells in the armor and the stones "Camp Stone" are inserted, then the armor burns with a red flame

Cleaning ("Sharpening")

With the help of special items (Stones of the Immortals), equipment can be improved - "sharpened" (in addition to the equipment that was received as a reward for the task). "Sharpening" increases certain parameters of equipment: weapons increase attack, armor - increases the amount of health added to her character, jewelry - physical or magical protection. The maximum level of improvement is 12. Each successful improvement gives the equipment a significant increase in characteristics, while the effect of "sharpening" is non-linear.

In the "Rarity Shop" you can buy a number of auxiliary items used for improvement. This is:

Dragon Ball - 100% success when upgraded. The level of the ball determines the level of "sharpening". For example, if you use a level 4 orb while upgrading from +3 to +4, the success rate is 100%. A higher level requires a ball of the corresponding level.

Heavenly Stone - significantly increases the chance of success when upgraded (+ 15%), but if it fails, the enchant level will be reset to zero.

Underground stone - slightly increases the chance of success (+3.5%). Reduces only 1 level of improvement if it was not successful.

Stone of the Universe - the item will not lose the level of improvement if the processing fails. But the success rate is fixed for each level and is extremely low.

The stones of the universe are also used to carry the "sharpening". It is important that the sharpening level of the target is lower than that of the source. If the source is tied to a character, the target also needs to be tied to transfer.

When cleaning an item, 4 options are possible:

1) the thing is "sharpened" - the stone of the immortals (and the heavenly one, if used) disappears, the thing improves by 1 degree;

2) the thing is not "sharpened" - the stone of the immortals and the stone of the universe disappear, the thing remains with the same improvement as it was;

3) the thing is not "sharpened" and the "sharpening" is reset to zero - the stone of the immortals (and heavenly, if used) disappears, all improvements disappear from the thing;

4) the thing is not "sharpened" and the "sharpening" has decreased - the stone of immortals and the underground stone disappear, one improvement disappears from the thing, but not lower than 0.

It is impossible to break the item itself as a result of unsuccessful cleaning.

If necessary, you can increase the number of slots in weapons or armor with the help of Heavenly Ornaments (in game slang, hole punches).

Global Updates

This section describes the existing global updates running on the official Chinese and international servers. On September 2012, the official Russian servers installed add-ons Lost Empire (Fury of the Gods), Age of Spirits (Age of Genies), Rising Tide (Legends of the Seas), Credence of Angels and Demons (Invasion of Demons), Genesis (Genesis), The Trials ( Trials) and Underworld (Spirit Lands), Imperial Fury (Wrath of the Empire) and Reflections (Reflections). The Rise of Dynasty addon is not yet installed. In Russia, the Genesis addon was released on October 20 along with The Trials addon. Also in Russia, the Land of Spirits addon was released on April 24, 2012. On October 3, 2012, the Imperial Fury addon was introduced along with the Reflections addon.

Lost Empire

Main innovations:

  • Switching to a new version of the client with a changed protocol (clients of older versions are not suitable for the game)
  • Fully working dungeons Frost Halls and the Moon
  • Fixed bugs in the location "Hive Cache"
  • Added new items / quests and increased the ability to create things
  • Changed the structure of the character's personal bank
  • New skills for each class at high levels (79 and 100)
  • New type of quests "Chain quests"

Of the new tasks, a special place is occupied by the main quest line, the so-called chrono respect (named because of the color of the quest - orange, only the main quest line Respect has the same color), leading to the past of the Perfect World and available for passing from level 70

On the official Russian servers, to get the 3rd guardian of your side, you need to get level 100 and completely complete this chain of tasks.

It is divided into several blocks: 70-79 - a number of different bosses and opponents are given, both in the game world and in dungeons. As a reward, they give experience, as well as a key that makes it possible to get to the location "City of Heaven's Tears", being transported 1000 years ago. It is also the first temporary location.

80-89 - new quests are added in the aforementioned location, after completing which the player has the opportunity to resume the campaign along the main chain of tasks, traveling around the world and dungeons.

90-105 - In the process of completing this block of chrono respect, it is necessary to leave the 2nd temporary location to the NPCs several times to the 1st temporary location, the world and dungeons.

After going to the gui master on the 5th boss, a third temporary location opens, without restrictions on time and frequency of transitions, where a certain number of tasks are available and the chain of "chrono respect" continues in the form of tasks for bosses of the third time location, dispatches to game characters and trips to different dungeons.

Age of Spirits

Main innovations:

  • New quest system
  • New NPCs
  • New bank structure
  • Introduction of the genies

Rising Tide

  • New race: Amphibians
  • Two new classes - Assassin and Shaman
  • Over 200 new quests
  • Single bank account
  • Expansion of the world map
  • New Territories
  • New weapons and armor
  • New visual rendition of the client

Credence of Angels and Demons

  • New Event - Celestial Tigers Attack
  • New Event - Jungle Ruins
  • Infernal and Paradise skills for Amphibians
  • Rank 9
  • Church
  • Changes in the game interface:
    • Ability to post a link to an item in the chat
    • Great Encyclopedia
    • Saving the assortment of the store on exit
  • The ability to change sides from Hell to Paradise and back
  • The time limit for the time spent in the dungeon has been set - 4 hours
  • Players will no longer receive a Plain Pouch upon entering a dungeon
  • New quest in the Hall of Rebirth
  • New questline - "Sign of Power"

Genesis

  • New Race: The Ancients
  • Two new classes - Guardian and Mystic
  • Expansion of the world map
  • New quests and tasks
  • New daily quests
  • New Territories
  • New visual design of the client
  • Guild halls
  • The ability to conclude guild alliances
  • New items - runes that impose additional buffs on weapons, as well as a special craft skill to create them

The Trials

In the Russian version, the games were introduced simultaneously with the Genesis add-on!

  • New Location: Elysium Village (Blissful Village)
  • New quests for the Clan base
  • 9 Ancients Rank
  • Grades 8 and 9 rank
  • Assassins can no longer use the "invisibility" ability (invisibility) on GvG, using a catapult
  • The maximum level of the Clan base is increased to 30
  • Changes to the game mechanics in the Hero's Burial (You can kill other players and the nickname does not turn red; items from killed players do not fall)
  • Changing the accrual of experience in the City of Frost (In this location, the use of "knowledge stones" is prohibited).
  • Magical Nirvana
  • Flight in the burial ground

Underworld (Spirit Lands)

  • New giant location - the parallel world of Moray
  • The appearance of three factions (Order of the Sun, Order of Darkness and Army of the Dawn)
  • Factional quests and prizes for completing them: unique armor items, pets, mounts
  • New skills for each class
  • New dungeon - Caverns of Eternity
  • Expanding the group of players to 10 people (while in old dungeons there can still be no more than 6 group members at the same time)

Imperial Fury

Supplement to the Underworld update. It was introduced on the International Server in May 2012. Introduced on Russian servers on October 3, 2012 along with the Reflections add-on

  • Adding missing skills that cannot be purchased in Factions (they fall from chests in the Cave of Eternity with a low probability)
  • New mode for the Cave of Eternity
  • Added a new target selection function. Now you can choose: target only mobs, or only players, or only nips.
  • Added the third grade of Nirvana equipment. (International server only)

Reflections

Supplement introduced on the Chinese and International server of the game (August 8, 2012). Introduced on Russian servers on October 3, 2012 along with the Imperial Fury add-on

  • Added a new meditation location (Dreamland)
  • Added meditation and meditation stones for gaining experience / spirit
  • Added a lot of tasks for leveling the character from 21 to 40 levels.
  • The reward for the initial tasks from 1-20 level was increased (People, Sids, Zoomorphs) Amphibians and Guardians of the Earth did not increase the reward.
  • PK mechanics changed. Now things / items from the killed "PCshnik" others can pick up only 30 seconds after the death of the player
  • For players above level 95, a new PvP event has been added in the world of Moray - Battle between factions.

Sirens of War (Dynasties Rebirth)

A global expansion released on the Chinese server on September 6, 2012. Installed on the International server on November 14, and on Russian servers next year (Approximately February - March).

  • Transition to version 1.4.6
  • Changing the characteristics of skills for all classes
  • Added Third Grade Rank Nine Equipment
  • Added Second Grade Weapon of the God of War
  • Added Inter-Server Territory Warfare System (SVS) with 80 Capture-Only Territories
  • Added 4 emperors to join
  • Added auto-use potion function on HP and MP
  • Increased the reward for tasks from 1-70 levels

Music

The music in the game deserves special attention. In cities and certain territories instrumental (without words) compositions sound. At the entrance to the client, the song Fly with me by Shui Mu Nian Hua is played. When the Genesis update was released, this song was deleted, but when the Land of Spirits update was introduced, the song returned to the game (only in the Chinese version and the International version of the game) in the Russian version this song does not play.


Votes 70

Perfect World game review

Perfect world Is an online multiplayer role-playing game, developed in China by Beijing Perfect World, adapted for the Russian audience by specialists from Astrum Nival.
With the help of the game, gamers can immerse themselves in the fascinating universe of Chinese mythology. The action takes place in Panga - a many-sided colorful universe, where sunny days are replaced by starry nights. The usual laws of gravity do not apply here, so everyone can fly through the air or take walks under water.

After registration, gamers have the following amazing features at their disposal:

- Magic. It is based on five elements that are characteristic of the mythology of Chinese culture.

- Enough cold weapons. Variants of any class and range can be found.

- A wide range of uniforms.

- In the gameplay, you can use creatures that need to be summoned.

- A large assortment of auxiliary elements - powders, potions and others.

Each player can make his character unique; for this, the game has a well-developed appearance editor. You can adjust any part of the face, everything is not limited to the standard set of different faces.

In total, there are three races in the game, while the gamer can develop both the magic and military class of his hero, each of them has its own characteristic features.

- People - there are no unique external features, traditional race. To perform flights, representatives of people use a large sword (acts as a surfboard).

- Sids - representatives of this race can fly from the very birth. From the thirtieth level, it is not necessary to spend magical energy for flying; for this, wings appear. A characteristic feature of the appearance is that there are small wings on the head.

- Zoomorphs are an unusual, exotic race of werewolves. Representatives are characterized by some external features that appear even when the character is in an unconverted state. If we talk about magicians, then this is the presence of animal tails or ears, if we consider the military class - the character has an animal head and skin.

The character develops depending on what choice the gamer makes, while this process is continuous. With each level in Perfect World, the player is given five points that can be used to develop the main characteristics.

Perfect world, 7.1 out of 10 based on 70 ratings

Perfect World is a popular multiplayer online client game that has already attracted over 30 million users around the world. The client MMORPG Perfect World will take you to a fascinating world full of magic, incredible adventures, brutal wars and endless scenic expanses. You have to choose your own path and go through it to the end. Starting to play the online game Perfect World, you create a character, be it a mighty warrior, an insidious magician, a huge werewolf, an exquisite seed or a representative of the water world.

You can create a truly unique character, not only can you choose almost everything - a figure, skin color, four faces, a haircut, and so on, so you can also upload a photo, according to which the computer will create a character for you, if you want Brad Pete - please. In the multiplayer online game Perfect World, you can fight not only on land and water, but also in the sky.

Each race is capable of flying - Seeds have wings from birth, people use special equipment, Zoomorphs control flying animals, Amphibians use fins. Thanks to rapid flights, you can get to even the most remote corners of the fantastic world of Perfect World. Thanks to the ability to collect an army, you will be able to subjugate not only individual territories, but entire settlements and cities, as a result, you can become the ruler of the entire ideal world.

In addition to wars and adventures, you can also arrange your virtual personal life - find a sweetheart, create a family and a number of quests will open for you, which can only be completed by married couples. In general, the online game Perfect World is an incredible world of secrets and mysteries that you can conquer both alone and with the support of like-minded people.