Make mods for minecraft. Programs for creating mods for minecraft. Creating a clean mod

Many computer games have mods - special programs that are written using the code of the original game. It would seem, why does Minecraft need this - a game with a completely open world in which you can interact with absolutely all objects and entities? But gamers will never be completely satisfied. And even in such a world, they manage to expand the possibilities. Therefore, in this article you will learn about the mods in this game as such, and most importantly, how to make a mod for Minecraft.

Mods for Minecraft

Before you deal with that, with your own hands, you should dive a little into this mysterious world. So you can understand what exactly can be modified and how it will affect the game. So, first of all, you should take a look at the well-known existing mods that are recognized everywhere. An excellent example is "Industrial Craft" - a modification that adds a huge number of blocks, recipes for creating items and much more to the game. Thus, this mod is a titanic work that completely transformed the world of Minecraft. However, you should not immediately aim at this, as it will require many months of work, especially if you are going to do it alone. It's better to look at small modifications that add a few blocks and items that slightly change one or two aspects of the game. This mod can be done much easier and faster. This will be great practice for you and a way to see if you want to modify the game further on a larger scale. But how to make a mod for Minecraft? Naturally, you will need the material with which you will work, as well as the appropriate tools.

Training

If you want to learn how to make a mod for Minecraft, then first of all you should prepare your own. And the most important thing here will be downloading a special program called Minecraft Forge, in which you can do a lot for Minecraft. You can express your imagination without any restrictions, create new blocks, characters, and you can immediately import them into the game. You will also need textures to work with - you can either create them yourself, but this will require some knowledge of which textures are attached to which object, or download from thematic sites, and then modify it yourself to transform your " Minecraft". How to make mods 1. 7. 5, as well as other versions of the game, because so far you have only prepared for the process?

Creating a modification

If you are interested in the question of how to make mods "Minecraft 1. 5. 2" and other versions, then you will need to spend a lot of time in "Forge", as you will need to separately work out each block that you are going to add to the game, set its purpose, interaction with other blocks and objects. In general, the amount of work will be simply huge - even to create one new block with some basic functions, you will need several hours of painstaking work. What can we say about the modification - even the simplest of them will take you several tens of hours. Now you have to imagine how much time it took the creators of the same "Industrial Craft" to release a similar project.

Assembly creation

Once you've made a few modifications that you like and feel worthy, and that have been approved by a few people to avoid bias, you can try promoting them online. Naturally, you will not get profit for this, because mods for Minecraft are free. But you can get a lot of pleasure from positive feedback from gamers who try and appreciate your creation. You have several options - for example, you can upload your modifications to thematic sites separately so that gamers can choose what they are more interested in and download. But there is another option - you can make a Minecraft assembly with mods, and then users will be able to download a version of the game in which your modifications will already be installed. This method has its advantages, as it gives you access to all your mods at once.

Hello dear friends! With this article, I give a start to writing material on creating minecraft mods. Of course, you can't wait to start working on some epic and original mod, but there's no need to rush. Before you begin, you will need to install the necessary software.

What we need:

  • Java JDK
  • Minecraft CoderPack
  • Minecraft
  • ModLoder
  • NotePad++
  • Eclipse

*Don't worry, even though the list consists of as many as 6 items, in fact, everything is much simpler than it seems.

First you need to install Java and pure Minecraft (preferably licensed), of course you already have it, but still ... To avoid errors or, if any, refer to the video tutorial “Installing Java JDK”, which is available at the bottom of the page. There you can also find a video on installing the Minecraft Coder Pack (MCP).

Installing the MCP

At present, the current version is MCP 7.23. This version is suitable for the game 1.4.5

Download, unzip to any folder ( example: folder “mcp” on the desktop).
We need pure Minecraft 1.4.5. To do this, launch the game and click "Force update".

Let's go along the path: “C:\Documents and Settings\YourUser\Application Data\.minecraft”

*You can navigate this path by pressing the key combination Win + R, and then typing in the field: % appdata%

Download ModLoader latest version (1.4.5) and install it. You can always find a tutorial on installation without my help, but I hope you know how.

Let's create a backup just in case. minecraft.jar.

Copying folders bin and resources to the “jars” folder of our mcp.
We launch decompile.bat, when finished, press any key. If during decompilation the computer gave you a couple of errors, then you should not worry about this.

Installing Eclipse

Where will we work with the code, create and edit our mods? Of course, in the Java editor! I prefer Eclipse, but you can also use NetBeans. To be honest, almost any text editor will do, but it is more convenient to work in special programs.

Installing this software is quite simple. Now run and specify the path:
“C:\Documents and Settings\User\Desktop\mcp\eclipse”

The NotePad++ editor will also come in handy. With it, you can also edit the necessary files, and they act very quickly and conveniently.

*Attention, do not forget to copy exactly 2 folders ( bin and resources). It's not mentioned in the video!

Video

I also advise you to read the Quick installing minecraft Code Pack. You only need to repeat all the steps after me.

Popularity minecraft games every year it only grows, in part this is facilitated by the players themselves, developing mods and adding new texture packs. Even an inexperienced user will be able to create his own modification if he uses special programs. In this article, we have selected for you some of the most suitable representatives of such software.

First, consider the most popular program for creating mods and textures. The interface is made very convenient, each function is located in the appropriate tab and has its own editor with a set of specific tools. In addition, connection of additional software is available, which will need to be downloaded in advance.

As for the functionality, then MCreator has both advantages and disadvantages. On the one hand, there is a basic set of tools, several modes of operation, and on the other hand, the user can configure just a few parameters without creating anything new. To change the game globally, you need to access the source code and modify it in the appropriate editor, but this requires special knowledge.

Linkseyi's Mod Maker

Linkseyi`s Mod Maker is a less popular program, but it provides users with much more options than the previous representative. The work in this software is implemented in such a way that you need to select certain parameters from pop-up menus and upload your own images - this only makes the program more convenient and easier.

Available to create a new character, mob, material, block and even biome. All this is combined into one mod, after which it is loaded into the game itself. In addition, there is a built-in model editor. Linkseyi`s Mod Maker is distributed free of charge and is available for download on the official website of the developers. Please note that there is no Russian language in the settings, but even without knowledge of English, it will be very easy to master Mod Maker.

Deathly's Mod Editor

Deathly`s Mod Editor is very similar in functionality to the previous representative. There are also several tabs in which you can create a character, tool, block, mob or biome. The mod itself is formed into a separate folder with component directories, which you can see on the left in the main window.

One of the main advantages of this program is a convenient system for adding texture images. You don't need to draw the model in 3D, you only need to load images of a certain size in the appropriate rows. In addition, there is a built-in modification testing function that allows you to detect those errors that could not be detected manually.

There are not many programs on the list, but the representatives present perfectly cope with their tasks, provide the user with everything they need when creating their modification for the Minecraft game.

How to create a mod for Minecraft?

In order to create mods in Minecraft, you must have at least basic knowledge in the field of working with applications and programming in general.

You can create mods for Minecraft using the API and without it. API is an application programming interface that allows you to work with ready-made classes, functions, procedures, structures, and constants for use in other programs. The most popular API for Minecraft is Minecraft Forge. Using Forge to create mods in a game requires this API to be applied to the game itself, which greatly complicates itself. game process, but at the same time allows you to install applications without conflicts with your own modifications and with the mods of other players. It is impossible to achieve this without an API.

Preparation for creating mods in the game is as follows:

  1. Download latest version java.
  2. Install the Java SE Development Kit.
  3. Download the Eclipse IDE for Java Developers and bring a copy of it to your desktop.
  4. Download Minecraft Forge.
  5. Move all programs to one folder on your desktop and run install.cmd.
  6. After starting Eclipse, set the workspace to the folder you created earlier.

After that, you can proceed directly to the creation of the mod. You will need to go through the following steps:

  1. Creating a base file that specifies the name, id and version of the mod;
  2. Block creation;
  3. Creation of a drop;
  4. Block generation;
  5. Creation of versatile structures;
  6. Multiblock structures;
  7. Creation of items;
  8. Creating tools, etc.

Starting small, you will gradually understand the basic principles of how to create mods for Minecraft, and you can even add your own mods to the server in order to show them to your friends. If creating mods is not within your power yet, read the article

This is the second tutorial on making modifications. Minecraft via Forge. In this tutorial, we will create the first files of the mod, analyze the main functions and work with Forge API, and also create a mod directory with all the nuances. If you haven't seen the first part on making modifications, be sure to check out the link below. Link to the first part -.


Let's start creating our first mod.
  • Modification name
    You need to name your mod. For example, denchikmod. it is necessary to indicate the name of your mod in Latin, without punctuation marks and other symbols. The name of the mod is desirable to start with a Latin letter. Numbers and underscores (_) can also be used in the title.
  • Making and finding a mod in the structure of Minecraft
    There are certain rules for coding. In Java, it is customary to structure packages like this: domain.product or domain.company.product
    What do domain, product and company mean?
    1. domain - this is a domain similar to the one indicated at the end of the site (ru, com, org, etc.)
    2. product - the name, in our case, the Minecraft mod. Usually value product = name of your mod
    3. company - the name of your organization. If you are alone, then the usual nickname is enough
  • Design view of Minecraft, Forge and FML code
    Minecraft, Forge and FML all have a domain.product structure. That is, I should do the following - click on src/main/java and select New → package. Write "com.denchik51rus.denchikmod" case sensitive. This will create a directory in which we will work. Everything, then you can start creating the mod itself.
  • Base(Main class) fashion
    First, you need to click on the modification directory and select the Class subsection in the New section, entering the name of the class. This is your main file, don't forget to include it in the name, for example Main_denchikmod (This is in my case). And then click Finish. You are great, we have the first and main fashion class.
  • Writing the actual code in the main and other classes
    Well, now the sweetest part - Writing the code B)
    1) Write the following above the public class... line: @Mod (modid = "denchikmod", name="Denchik Mod", version = "1.0"). With this line we set that the name of our mod is Denchik Mod, and its version is 1.0. But errors may occur in the development environment, so we need to import the library that we need. Therefore, after the line package denchik51rus.mods.denchikmod, we will write: import cpw.mods.fml.common.Mod;. And everything will be cool!
    2) Further, already in the body (in curly brackets) we write:
    @EventHandler
    public void preLoad(FMLPreInitializationEvent event)
    {

    }
    If errors appear, then you need to use import cpw.mods.fml and then choose according to the situation, but you can often not write them if the development environment already knows the class paths and where they are located.

End. The base of the mod is complete. You can also run minecraft (Client button on top) and see your own mod in the list.
In the next lesson, we will look at creating a block in our mod! But remember that self-development and work are important! Mod a la Forestry or IC2 did not write itself!